In addition to the cross-save support, performance optimisations and additional graphics options are implemented, while touch controls make the cut - mainly for menu navigation. The good news is that patch 3.6 for Switch adds this must-have feature - and a whole lot more. That said, there were still some key aspects missing we would have loved to have seen included in the port and what we really wanted to see was the ability to port saves between PC and Switch - a feature of Divinity Original Sin 2 that played out beautifully on the Nintendo hybrid. Cramming the entire adventure onto a cartridge was a real technical feat, the graphical nips and tucks were appropriate to the platform and the fact is played at all was something of a miracle. When we reviewed the Witcher 3's Switch port late last year it was a cause for celebration.
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